Airship Syndicate, the studio behind the popular game Battle Chasers: Nightwar, is back with a brand new title, Wayfinder. Set in a mysterious world of magic and exploration, Wayfinder promises to be an epic adventure for gamers. In a recent interview with MMORPG.com, Airship Syndicate's CEO Joe Madureira and Creative Director Ryan Stefanelli discussed the game's monetization, end game, and player counts.
Monetization is always a hot topic in the gaming industry, and Wayfinder is no exception. Madureira and Stefanelli emphasized that the game will not be pay-to-win and that players will not be able to buy power or progress. Instead, the game's monetization will focus on cosmetic items, such as skins and emotes. The developers also hinted at the possibility of offering additional story content as paid DLC in the future.
When it comes to end game content, Wayfinder is taking a different approach than traditional MMORPGs. Instead of raids or dungeons, the game will offer what the developers are calling "mega bosses." These bosses will require a significant amount of preparation and coordination to defeat, and will offer unique rewards for those who are able to triumph.
Madureira and Stefanelli also discussed player counts, noting that they are aiming for a smaller, more intimate experience than some other MMORPGs. The game will feature a shared world, but players will be able to form their own private groups and explore together. The developers emphasized that they want the game to feel like a journey, not a race to the endgame.
One of the most interesting aspects of Wayfinder is its world-building. The game takes place in a mysterious, magical world that players will be able to explore and uncover. Madureira and Stefanelli revealed that the game's lore will be heavily inspired by real-world mythology and that players will encounter creatures and locations that are based on real-world legends.
Overall, the interview with Airship Syndicate was a fascinating glimpse into the development of Wayfinder. The game promises to offer a unique experience in the MMORPG genre, with a focus on exploration, discovery, and challenging end game content. With its emphasis on cosmetic monetization and intimate player counts, Wayfinder could be a breath of fresh air for players tired of the typical MMORPG formula.
Read the full interview here
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